I started making games in 2005. They started off as fun storytelling devices for me, and became so much more. I enjoy using Twine, Ren'Py and PICO-8. My current project is Terranova.
I also love a very particular genre of games called "interface dramas"—they have been talked about before by other game devs and artists, and are a small, but growing form of game. They use interfaces to tell immersive stories.
Terranova is a nostalgic interactive fiction game set in the early 2000's following four fangirls and their roleplay community on LimeJournal.
more to come soon...